doctrinaire
[ dok-truh-nair ]
noun
- a person who tries to apply some doctrine or theory without sufficient regard for practical considerations; an impractical theorist.************************************
adjective
- dogmatic about others' acceptance of one's ideas; fanatical:
a doctrinaire preacher.
- merely theoretical; impractical.
- of, relating to, or characteristic of a doctrinaire.
The party was missing just one person. They had gathered someone to fill every role a good adventuring party could ever need. All except the most important one: the healer. The party leader, Wilhelm, had put in a request for one, and someone had answered. Now Wilhelm was waiting in the guild lobby for the person to arrive.
He saw many a person come and go, many dressed in robes that would indicate a magic user. But none approached him. Until a young man dressed in a priest’s raiment's entered. Wilhelm hoped this wasn’t the one who accepted. He did not want to deal with church dogma on a regular basis.
And so it was with a heavy sigh that he saw the priest approach. “Greetings, Sir Wilhelm, I am Brother Arnet, from the church of Aldetra.” the young priest said with a slight bow.
“First of all, I’m not a knight, so none of that ‘sir’ business. Second, I don’t care which church you belong to, so long as you can heal the party in a battle.”
Arnet’s eye twitched, but he kept a slight smile on his face. “Of course. I am well trained in the healing and defensive arts. Aldetra does teach--”
“Don’t care. You got healing magic and defensive magic. That’s good. You got any buffs?”
“I do, yes. The full range of them.”
“Good enough for me. Now, one more thing. We’re a party that doesn’t care about religion. I get that you need to pray and do a bunch of ritual stuff, and that’s fine. But keep it to yourself.”
“I’m sorry, what? You don’t want to hear of the light of Aldetra?”
“Nope. Only other guy in our party who’s even remotely religious is our mage, and he only pays basic lip service to, what’s the magic god’s name?”
“Ah, that would be Kevri.”
“Right, that one. Other than that, we don’t care. So you do what you need to. Just don’t involve the rest of us.”
“But becoming part of Aldetra’s church can bring you so many benefits. I’d be happy to--”
“Hard pass.”
Arnet’s mouth opened and closed several times. He took a deep breath before saying anything.
“You have a problem with Aldetra and her church?”
“With the goddess and her church? No. I don’t have any problems with any churches. It’s the people that I have a problem with.”
“I don’t...what?”
“The way I see it, the gods do their thing. Keep the world running and all that. Fine. Good. That’s their job and from what I can tell, they do a pretty good job of it. The churches? They’re buildings. Some are nice. Some aren’t. I don’t have a beef with architecture. But the people? Now those can be a problem. Some are fine. Hell, most are okay folk. But others? There are those who make the whole thing stink. Corruption. Fanatic adherence to dogma. And a lot of acting like you know better about damn near everything. And that’s even before all the pandering and sweet talking, trying to lure people into your little god club. And don’t act like you don’t know what I’m talking about. You absolutely do. I’m willing to be a gold piece that you had a dozen speeches ready to convert the entire party.”
“I...that’s...”
“So yeah, if you really want to go out into the world, fight evil and keep me and mine alive, then good. Keep your prayers to yourself and we won’t have a problem. But if your only goal was to get new members for your flock, then get out of here. There’s plenty of healers out there that don’t give a damn about the gods.”
Much to Wilhelm’s surprise, Arnet did not leave. In fact, the young priest sat across from him.
“Part of my goal in becoming an adventurer is indeed to spread the word of my goddess. But it’s also to protect people and preserve the life of the innocent. Your words might be borderline heretical, but as long as my goals are fulfilled, then the people I work with are irrelevant. I don’t think we’ll ever like each other, Mr. Wilhelm. But we don’t need to like each other to fight together, do we?”
“No. No we don’t. It helps. But it’s not necessary. Welcome to the team, Arnet. Let’s see how long you last.”
**********************************
I do a lot of adventuring party formation stories, don't I? Think that says something about my state of mind? I'm sure some psychologist out there could say a few things. Well, as long as the stories are at least okay, I'm fine with whatever my choices of story subject say about me.